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I want to make a game where the goal is simply to defeat the other player by melee combat. I have characters and I have attack animations, but I don't know how to make my character's attack cause damage to the other player without inflicting harm to themselves. I tried putting the health modifier onto the sword of my character and set it to impact mode, which didn't work. The health tutorial did not cover how to deal damage in the form of an attack.
What steps do I need to make so that the melee attack only damages the second player?
Bonus questions:
* How would I set up a "block" logic to protect against incoming damage?
* How would I set up an NPC (to attack the player)?
* How would I make a character select screen?
Thanks!