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I have a character composed of different sculpts (as the default character is) and I tweaked the brush properties to get the fur looking the way I like but that was a few days ago, and now that I go to put fur on the rest of the body, I can't get it to match. Is there a way to copy the brush parameters I used on one sculpt for the other or do I have to use trial and error for every combination of fleck, material, and looseness to see what the brush looked like in the past?