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A forum post by JonTerp

I have an impact effect that is spawned at the location of a laser scope hit. I'd like to have this effect grouped to the weapon that uses it, so the emitter will work correctly after just stamping the group in a level.

The problem is when emitting objects that are grouped together, the emitted instance keeps following the object it was grouped too.

Is this a bug? Intended? Or am I missing a setting to fix this?

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