Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
I've set up some simple logic to count time, but it's a bit off. I've used a counter, and it seems it does not update as fast as it needs.
I'm probably overlooking a better and/or simpler way to do it, so: how do I get a precise input of time passed?
Picture 1 is the logic for each time counter (picture 1-B shows the gadgets expanded). The setup is the following: the timer is set to reach determined limit. When it does, it adds that value to a variable initially set to zero, and resets itself.
I've made 3 of these, with max timer values of 0.1s, 0.2s and 1.0s, and compared the time counted by each with a the time shown directly by a timer (picture 2).
Pictures numered 3 are the results as time passed.
At the last picture 48.7s had passed, and the counters were showing, respectively, 36.5, 41.6, and 47.0.
Thanks!