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So I've asked something lile this before but still haven't figured it out yet. Has anyone figured out how to do grab then push/pull logic yet? Have been trying for a week or so now but still can't work it out. I want to do something like what Steve_big_guns has done in his Captain Shadow level where you can grab hold of an object then push or pull it around (Also wanting to do the wall jumping and swiming but gonna work on one problem at a time.) I know the grab animation can be done with keyframes, but haven't figured much else out yet.