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When using the R1 grabcam on an object, the camera rotates around the point on the object's surface that I grabbed. Let's say this is in sculpt mode where I want to carefully around the entire surface of the object to see if things are lining up right. Because the rotation is around the surface of the object, the object wobbles closer and farther away from the camera along with the rotation, making it disorienting for fine examinations.