Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by Pixl1983

I have a vehicle that has moving parts (ship with a rotating aim ring round the perimeter). When I make the ship group moveable a collision makes the elements lose their orientation and they don't revert back so I'm resigned to make them pass through, but to place an invisible boundary/shield around the ship as a work around.

I've experimented with putting a puppet inside my ship group and using the puppet boundary but I know this is far from efficient.

What would be the best way to do this?

Oh dear! Your browser is either unsupported or there has been a problem loading the page.