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A forum post by benkeiuk

Hello MM team, I've been thinking about a possible gadget that would be really useful and there doesn't currently seem to be an appropriate work around.

I have a scene with a blizzard in it, the blizzard effect fills everything and so also goes inside buildings. Obviously I can make the inside of the building as a separate scene or use a trigger zone to temporarily disable the snow when I enter.
But I also want some free standing structures that are open on some sides where you can take temporary shelter and there's not really a way to deal with these unless I'm missing something.

What I'd like is gadget where you can set a zone that denies animations such as rain, snow etc.. or effects like fog, spotlights etc..

The way I'd see it working would be to have a zone setting like the trigger zone as well as a target option, like on the emitter to target things you don't want to penetrate the zone.

If there's already a way to do this and I'm missing it, I'd love to hear about it. Otherwise if this something that would be easy enough to implement?

Uses such as stopping rain under trees, inside structures and so on would become loads easier like this.

Thanks

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