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i have a mover logic to move forward then i press left or right to make a rotator to rotate the puppet left or right but when this happens it messes with the running animation making the run animation look stupid unless i run in a straight line.
i can't make a good working custom run animation so thats not an option.
how can i make the run animation work the default one work without turning affecting the animation... if puppets cant have a good running turn animation as default then thats im screwed.
cant MM make puppets default animations ALOT BETTER?