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A forum post by kens8thnote

My goal is to put invisible non-colliding object inside a group and make it visible when I trigger animation. A lot of people are making games with complex animation so there has to be some way to do something like this. However, dreams seem to create the mass of the group using all objects inside even when the objects were turned off. So let’s say cube A is at (0,0,0) and cube B is at (5,5,0). The group’s mass becomes something like a stick connecting A to B. So even when I set B to ignore gravity, the group rotates. I just don’t want B affecting A whatsoever when invisible. Any advice?

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