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A forum post by esbaukn

Let's say I want 20 individual sculptures to disappear (hide) when a player pushes the 'x' button. The sculptures I want to hide are in different groups (layers/sub-layers). I know I can scope into each individually and hide or reveal them within the keyframe. What I'm wanting is to give all those sculptures the same tag during my building phase. Then when animating just be able to set the keyframe to hide all sculpts with that tag. Is there a way to do that (or alternative)?

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