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A forum post by merkaba48

I've not released a game before, so I'm looking to do this right. Currently, when the player reaches the last screen and are told they have completed the game, it just stays on that screen until the player opens the menu and quits. UX-wise, I don't think this is unreasonable. But I am wondering if doing it this way has some negative impact elsewhere in the context of Dreams? e.g. missing out on a post-game screen.

TL;DR is it important that I have an exit out of the dream once the game is complete?

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