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Basically I have a tiled world in which I want a random looking distribution of tiles. In my case it is on a single plane so the only input I have to go on is the x,y coordinates. I want to use those two values plus another random seed value to generate a “random” number within a range. But it needs to be the same value each time you return to the same position. I’ve searched online answers I’ve found seem like they would not be possible in Dreams. Anyone have any ideas?