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I've added these wings that I sculpted to the deluxe puppet. They're made up of three separate pieces are are bolted together and fold out. I've grouped them with the puppets chest so that they move when it moves.
I then edited every existing keyframe I could find to make sure that they stay folded when the puppet moves.
However, as you can see from the following video, as soon as I possess the puppet, the wings drop and move erratically when I run around.
https://youtu.be/vTJ89L6WIjo
How do I get them to stay in the folded position?
I also tried giving them their own keyframes (one folded; one spread open) , but they still slightly unfolded when I possessed the puppet.
I've tried to also disable any physical properties on the wings (gravity, collisions etc) to make sure that these weren't the cause of the problem.
Any ideas where I'm going wrong? Or is there a better approach? I want to eventually add a new flying animation where the wings spread at the press of a button and the puppet flies, but I can't even get this part to function correctly 🙈
Thanks.