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I’ve created Zones in my levels where I want to change the controller camera settings like camera distance and camera height. I don’t want to use a camera pointer as you lose camera control.
So I’ve done the rig to remotely send a signal even got the new value sent across. But when I plug those values into the camera distance input, it basically jumps to the value, causing a camera glitch. I added a signal manipulator to the trigger zone using ease in and out on the advanced tab - but that didn’t work as expected as it seems to still jump to the new position and you can see these little camera jumps. It’s like there’s not enough decimals in the signal manipulator. I also tried the ease timings to 3-5secs. Still does it. How can I get the two values to smoothly transition from one to the other without keyframes. I’m having to switch puppets so recording Keyframes isn’t gonna be workable I need to do it programmatically. Any help would be appreciated.