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A forum post by EternalDarknessz

i have a wall that impactable to the player and i set the wall to be high enough so the player cant jump up to get on top.

but because the wall is bumpy to make it look like a 3D wall the player can still jump up on it even tho its too high just because the wall sorta has bits of edges for the player to climb up, how can i fix this?

i know i can make the wall visible only and have an invisible flat wall for the impact ability but that uses more graphics and objects to do this. if i play around with the impact area of the puppet then it causes the puppet to move and walk weirdly on the floor.

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