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A forum post by Cupra-AL

At the moment my game finishes when the final trigger zone is detected, but as this is wired up directly to a doorway the game ends without the user seeing their time. I have tried so many ways to fix this but if I don't use a doorway the timer still keeps counting upwards when the game has in effect ended.
Ideally I am wanting at the very least this to happen next:
The timer stops when the trigger zone is detected, a message appear on screen which I can add, reading "Press X to continue", which is tied to a controller sensor.
A scoreboard would be good but have spent hours trying to sort that out with no luck.

If I can just get the thing to stop the timer so at least the person knows their time, then I'll upload that version, then tweak it some more.
TIA.

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