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I tried to put an AND gate and calculator to have selectors within a selector (if I have the right idea here let me know but I couldnt get it to work last night). Im using a timer to trigger the new selector scenes.
I did a quick test to have the the last selector scene detected, plus a + logic calculator with the end of a finished timer = trigger start of a new selector gadget scene A (so I can have more sequences to follow.)
What I'm doing? Triggering the glow of shapes and I need more than 10 shapes to trigger a glow in sequential order.