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A forum post by JKLagania

I figured this is doable with a mover and rotator and some conditions set up using the raycast, but I cant seem to figure out the right steps. I can get the raycasts to detect, and the object will start to rotate, but at that point it just keeps rotating in a circle.

The idea is that it could move forward consistently but maneuver around objects and curves.

Any help would be super appreciated!

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