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I’m trying to make a simple thrust style ship but I have two problems
1) This is my main problem. I just made a simple cone and attached a thrust gadget and a rotator. Even if I lower the mass to 1% (estimated .3kg), and gravity to 1% - it still falls down far too quickly after I let go of thrust. I want a more ‘moon gravity’ type effect - if you’ve played thrust or gravity force etc you’ll know what i’m looking for
2) how to restrict movement to a 2D plane. Even with grid on and thrust pointing up, the simple shape is slowly drifting forwards. Any tips for keeping it on a plane?