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I have my little shop flying about and shooting by emitting simple cubes, which get destroyed on impact with anything. But I’d like to add an effect - eg some particles when the bullets hit the scenery (explosions etc will be part of enemy stuff so this is just as a small touch). Any thoughts?
Do I need the emitted object to also have an emitter of some kind?
Also regarding emitters - is there a good way to edit objects once attached to an emitter? Can I edit them while attached?