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I've created a top down camera that follows a tag in the puppet group. I used a follower to make it follow that tag with some success. It floats a bit above it's original position but follows the tag at appropiate hight.
Now I tried the same for a sideview of the puppet using the same settings. But every time the camera activates now it floats further away and it's not following the puppet in the same manner as the topdown camera. The top down camera is bugging out in a similar way if I don't rewind the level after start. is it a bug? What's causing this behaviour?
I feel I don't really understand how the follower works.
I've all strangth ans dampening options up to 100% and the distances at 0. The target is the camera. And the follower is set to a tag in the puppet group.
The top down camera is active from the start. The sideview is triggerd by zone.
Can you help?