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A forum post by Echarin

I'm making a rolling ball game with collectable orbs. I've got it set up so that when you collect an orb, the orb is destroyed and an effect is emitted (a stream of glowing particles rising up from the marble). All good so far.
The problem is the effect is emitted by the rolling marble, and takes on its orientation (so the effect is emitted sideways, or upside down, or even just slightly off).

How do I make the effect emit as it was created, in an upright position?

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