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A forum post by MrKlawUK

I don’t know why this is confusing me but it is. When my player ship is destroyed I just get returned to the nt know what I need to do to get it to respawn properly.

The controller gadget attached to my ship, and has force possess set. So at the start of the scene i’m Directly controlling the ship.

But when I blow the ship up - nothing. My guess is because i’m Destroying the ship with all the logic on it so i’ll need a nudge how best to set things up on case I need to redo a bunch of stuff.

I tried experimenting with the ‘died’ output and ‘die’ input on the controller gadget but no luck. No real explanation what these do - what does ‘die’ mean?

Am I forced to use health to get this working (I use health in a couple of places but in others I just blow the ship up immediately like if you collide with scenery)

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