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A forum post by MadPropz101

Had no idea how to word the title better.
I have a weapon which emmits bullets and it works fine, but now i want to add a bullet impact effect and ran into strange issues. I made the impact effect with an animated painting, and i made the bullet emmit the effect when it hits something.
This all works fine except for the fact that when i move my weapon while the impact effect still exists, the effect moves together with the weapon instead of staying where it was spawned. I tried turning off Local Space on Emitter, i also tried getting the Bullet Transform before it dies and adding it to the Screen Space Transform on the emitter, but the issue remains.
How do i make this work ?

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