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Is there any way possible to acheive a more fluid motion in something say like wings or fins swaying or a tail ect? , I’ve completely exhausted my attempts at this and all I can get is segmented pieces cloned and sowed together by strings and connected to the parent with a ball joint. Is this really the only way to do this?? Is it possible to soft blend these pieces or another opinion to get a smoother transition??
I did see an option in the Grade and Effects that gives you the option to motion blur for anything moving it says but how would apply this and how effective would that be, do I have to apply it through an output from the side of the motion blur bar onto what I wanna blur or is it automatic??
This segmented feature is Idea for more mechanical and robotic things but for anything organic or natural not at all. There really should to be some sorta tool implemented that can make this easier atleast.
I Really need help in figuring this out, I’m trying my hardest not to have my stuff look like segmented pieced animations thrown together, but that’s starting to look like my only option.