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I am trying to this custom FPS controller which doesn’t use a puppet but is instead made out of invisible block. The body has a spherical base to better manage different terrain.
I have an issue with climbing slopes however...my Gyroscope doesn’t keep the object upright and it starts falling over and picking itself back up constantly.
How would i fix this without having to angle the player to the surface always? If i have to match the surface angle i’m unsure how to do that either :P