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A forum post by LadyLexUK

I want to add to a counter every time a player dies so I have a finite number of lives. However my counter resets to 0 every time my player respawns. I have tried it in the puppet brain and in a microchip outside the puppet. To test the lives I have suicide button. This what I have

Controller sensor R1 wired to counter +
Counter wired to NOT gate by counter full (3 max)
R1 and NOT gate wired to AND gate wired to die in the controller sensor of puppet

I also have a counter for debug purposes that shows the counter going to 1 and then 0 when the player respawns.
Without the death part the counter does go up to 3.

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