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1: create a shape (a cube for example)
2: create a microchip, snap it to the cube
3: open microchip, create a controller so it listens for buttonpresses
4: create an emitter, hook up the square-output of the controller to the emitter's power input
5: connect emitter to cube, cube "greys" out and is invisble in playmode?
6: return to edit-mode, object is gone entirely
Obviously i'm doing something wrong or missing a step. The goal is to have a cube emit when i press square and have it float upwards. Can anyone help?
Ty