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If anyone could help it would be greatly appreciated. I’m having a problem where I am trying to emit an animated painting of a fireball, and have it explode on impact. I can emit it fine, but for some reason does not register impacts and so the impact sensor never powers on the explosion emitter. I’ve tried different things like a trigger zone or sneaking a collidable object inside the fire to have it register an impact but nothing works. Any tips or ideas?