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I want to make a game that is visually 3D, but in gameplay I want to make it 2D - my character should move only up, down, left and right. The only problem is that dreams is a really 3D game so I am having some trouble keeping everything working tightly and 2D as it should.
So, I have a couple of questions:
1) Is there a way I can limit the camera movement to only up down left and right? Not only in Play mode but in create mode as well, so I will create more easily using a locked camera.
2) How can I make certain objects (gameplay related ones) stay only in the '2D perspective' area that is playable? Characters, Objects, Enemies, etc? I though of making giant invisible walls blocking everything, but I don't think this is the smartest solution!
Thank you in advance!! :3