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I've made a flying drone that tilts in the direction that it flies. Each tilt is a keyframe, tilt forward, back, left and right. So 4 keyframes in total. No matter how far away I fly, whenever I try to move in a direction with a keyframe, it springs back to the landing pad.
Is there a way to make the keyframe ignore the environment and happen only in the local space of the drone?
I hope that makes sense.