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I have a cut scene I want to start as soon as the scene starts.
I've got the camera setup etc, how do I make the Timeline activate as soon as the screen starts?
When I made cut scenes in LBP, I used a timeline with cameras and batteries to activate/deactivate the various components, but Dreams doesn't have batteries.
Normally, a scene starts when the player enters the puppet, but I'm not sure how to handle activating a Timeline right away.
Thanks.