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A forum post by fawad42

I currently have a set up that causes a 'coin' object to be destroyed once the player comes in contact with it by using a tag that will output a signal to the destroyer on the coin which is detected by a trigger zone on the player character.

I would like this coin to respawn in the same position in the scene after the player has died. I tried using the reset scene output on the global settings gadget but that didn't work.

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