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I have a 2-d object that can move in the x and y axis only, but the problem is that when it catches on a corner of a wall, the object can rotate on its axis. I have used a gyroscope to maintain the orientation of the object after it has collided with a corner but I feel it can make the gameplay annoying.
Is there a way for me to lock an orientation for an object to prevent it from rotating at all? (I need the object to be collidable)