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I have characters that are food items like a hot dog which have no pelvis they are just kind of one object(hotdog) how can I rig it to a puppet heart but not have to animate custom walks .should I make invisible torso and chest so I can still use the default arm animations, or should I just use the leg default animations and use a custom animation for the arms? And I've tried to just stretch the puppet underneath my original sculpt (hotdog) but it doesn't always line up with the proportions of my sculpt ei where I need the legs and arms to be.