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Trying to figure out how to have a player jump onto a rail and snap to it and move forward. Something similar to grinding in Tony Hawk, Sonic Aventure or Infamous.
Currently, I've got my character setup where it can detect different surfaces. So if the player is on the ground they have specific controls for ground movement. If they come into contact with a rail they move forward, can lean left or right, and jump.
My problem is when the player jumps onto a rail, it moves forward at whatever angle it landed at and can slide right off.
Any ideas?