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A forum post by Lyxjuden

Im making a destructible airship out of breakable planks. To avoid to many movable objects i set a tag on each plank part (each plank has two parts to make it break in half) and the tag sends input to movable trigger on object once triggered by the zone on the canon ball.

It works great until i add a controller and move logic to the ship, then all planks breaks at once and now i cant finish until i solve this :(

Please help, im super rookie at this, se video for better understandning

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