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A forum post by Soundeye

Currently adjusting the grabpoint of a group is only possible when it is imported as a sculpture or character, that's quite the workaround
https://youtu.be/ypx3lVRRMc8?t=344 which i would have never discovered by myself.
When and how is this available in edit mode ?
Or am i missing something ? Currently surface snapping will default to where you grab a group or edit with everything made in the scene, and the the grabpoint on anything imported. But no way to adjust either in-scene

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