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A forum post by RandomParrot

I have a variable which is modifiable by the player, I want to then hit one button to trigger the emitter to emit the number of objects they have selected in the variable.

For example, they choose how many warriors to send out onto the battlefield then press "Attack!" and the same number of soldiers are emitted.

I have a setup with counters and signal manipulators but I can't make it all come together, any help would be really appreciated :)

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