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I'm using the envelope output of my sound files for mouth animations. However, some of my voices are pitched up +3 (with Vari-Speed turned on because I don't like the distortion when it's off), and for those the envelope doesn't play in sync to the actual sound. The envelope output seems to ignore the pitch tweak
Firstly, is this a bug or intentional?
Secondly, is there a way to get the actual levels of a currently playing sound instead of the envelope? Or a way to convert it so it's sped up in the same way as my actual sounds?