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A forum post by xxD-MENTxx

In LBP2 with the movement logic named "Follower" you totally could modify your hitbox. A very precise angle, for example, an angle of 45 derges. Of course in 2D. Except on Dreams, with the new "Follower" logic, you can't modify your hitbox in any way. Which is a shame cuze, with the trigger, that's possible. I looked for a little while but, impossible to find a solution. MediaMolecule, could you allow a modification as complete than "Trigger" logic to the "Follower" ?

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