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A forum post by Siramini

I have a target that is hanging on e.g. chain and is moveable. I shoot an arrow at it and upon collision it interacts with the target as expected, pushing it around. What I would like to do at this point is to stick the arrow the surface of the object that it hit.

The closest I could get was when I spawned a new static projectile upon collision inside the target. I could get the location of the collision from the collision detector but not the orientation. Any ideas how this could be achieved?

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