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how do I make it so that if 5 explosive sounds play at the same time it doesn't increase the volume by 5x? since if you have multi sound effect trigger at the same time it just makes the sound louder, what I want is explosion set at 60% volume but if 5 together trigger then the volume is still 60% not 300% volume.
why isn't there logic to say gameplay audio channel can't go beyond a certain level so 100 sound effects won't be so loud it would make my speakers explode.