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It would act just like any normal type of bounding box in 3D programs. The zone would grow big enough to encompass the entire shape, with the center point being the center of the zone. The orientation would be the "natural" orientation. So for example a cylinder would be vertical.
For me its one of those things I wonder: "I wonder how many hours I have wasted doing this exact same manual tweaking every single time". Similar to adjusting the view/grid/lighting/etc settings each/every time opening a creation!