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Okay so I wasn't the only one noticing my imports sounding worse than the original file. I thought maybe my PS4 had the wrong output settings or my headphones were going bad.
Anyways, I agree it should be a feature. In the same way we can bake emitted objects we should "bake" a track into a sound gadget. From personal experience, exporting then imported multiple Dreamiverse songs saved me a significant chunk of gameplay thermo (and some graphics thermo). Audio thermo stayed almost the same; and honestly, I rarely see the audio thermo maxed out so why wouldn't you want to dedicate more audio thermo for tracks to save other thermos?