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I agree with this, i'd like to add that painting around a sculpt to "wrap it" with paint is currently quite fiddly (you need to make moving machines for that).
So, as you say, instead of the surface-snapped paint going to the stratosphere, i'd consider an optional/additional "Wrap Around" button instead of simple surface snap.
So you end up with 3 options:
- Surface snap (working basically like it does now)
- Tentacle snap (start on the element, then go away freely)
- Wrap around (keep it on the sculpt at all times, stop when the imp leaves the sculpt surface)
And even more additional ( XD ) feature for Wrap Around could be that, maybe with pressing L1 or something in paint mode, you paint on the other side of the sculpt without moving your camera. The sculpt could get transparent or show a bounding box, letting you paint over the hidden side of the camera.