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A forum post by TAPgiles

That is all in Dreams currently.

- Things don't render unless you can see them.

- A limited number of physical strokes are simulated, but the ones on screen take precedence.

- Flecks, sculpts, text is all rendered at lower quality when farther away or smaller in screen-space, to make it cheaper to render. And sculpts have a "fleck perspective" setting which keeps flecks larger when they are distant, so that the object still looks flecky. Which is commonly used for foliage.

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