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You can emit gadgets alone, but you have to use the "group decay trick":
- Group the gadget that you want to emit with something else.
- Make the Emitter emit that group.
- Scope into the group - you'll need to disable "Preview Invisibility" to do this.
- Delete the object that you didn't want to emit - at this point, the group decays to the single logic gadget that you wanted to emit, and the Emitter will emit that.