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A puppet object is guaranteed upright, as a feature that always works.
Only way to stop that is to teleport (with match-orientation) to a tag that's rotating around or whatever. So that might be a route to investigate.
If you've got a block with the tag on that you're teleporting to, you'll want to make sure it's not collidable or the puppet will be shoved around by it. Maybe that's what is happening with it flying up.